![]() Whichever option is best depends on your setup and if you think keeping SX OS is worth it. While most people feel the need to switch to Atmosphere, technically, you can keep using SX OS as long as it stays on a firmware of 11.0 or lower. You also have to make sure AutoRCM stays enabled because the second you disable it, your fuses will be burnt the next time you power on the console normally.īoth are actually valid options. You have to make sure that Daybreak enables AutoRCM after the system update otherwise your fuses will be burnt. So to answer your question, fuses are only not burnt if you have AutoRCM enabled after a system update. This is why there are certain homebrew applications that enable AutoRCM after the system update to prevent fuses from being burnt. Unfortunately, updating the console normally even with AutoRCM enabled removes AutoRCM since its part of BOOT0 which gets updated during firmware updates. Luckily we have AutoRCM which prevents the console from being able to use its stock bootloader. The problem is guaranteeing that we can use our own custom bootloaders. However we have payloads that can act like bootloaders circumventing this check allowing us to update without burning fuses. This is why the console always reboots when finishing a system update so it can burn new fuses. Think of it as burning the fuses when the console turns on normally which is when the stock bootloader is used. Fuses are burnt by the console's stock bootloader when it detects a firmware higher than the current fuse count. If you manage to find one, purchase it, and solder it into your console, the procedure is the same as any other installation. While Atmosphere now supports Mariko units, you still need a way to launch Atmosphere which is currently only via the modchip.
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